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lang.yml

Player-facing and administrative messages used by CyberTokens.

lang.yml controls the visible output of CyberTokens commands. It is the file you edit when you want to rewrite feedback, translate the plugin, or align message style with the rest of your network.

Main groups

Path groupPurpose
lang.prefixShared prefix prepended to most messages
lang.no-permission, player-only, player-not-foundGlobal validation errors
lang.commands.money.*Balance lookup output
lang.commands.pay.*Transfer flow, limits, cooldown, tax, and success messages
lang.commands.baltop.*Leaderboard header and entry formatting
lang.commands.money-log.*Transaction log headers, rows, and missing-reason label
lang.commands.eco.*Admin help output, give/take/set/reset feedback, rollback, reload, and purge

Practical advice

  • Keep placeholders like {amount}, {balance}, {player}, {reason}, {page}, and {max_page} intact unless you are deliberately removing that value from the output.
  • Multi-line sections such as lang.commands.eco.usage are safe to rewrite as lists.
  • If you want cleaner logs, keep the administrative feedback short and consistent so staff can parse it quickly.

Formatting

CyberTokens messages use color codes and placeholders together. If you remove a placeholder from a line, the plugin will not magically replace it somewhere else.

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