CyberTokensCyberTokens
events.yml
Global CyberTokens earning rules powered by the base Event Catalog.
events.yml defines how players earn the single CyberTokens currency from gameplay events.
Typical entry shape
| Field | Purpose |
|---|---|
enabled | Turns one earning rule on or off |
events | One or more event expressions from the base Event Catalog |
amount | Amount to grant when the rule triggers; fixed values and ranges are supported |
partial-excessive | Whether partial progress may count for oversized batches |
apply.on-creative | Whether creative mode can trigger the reward |
apply.permission | Optional permission gate for the rule |
Use the CTK Event Catalog for plugin-specific behavior and the shared Event Catalog for the canonical expression syntax.
Example patterns
KILL_MONSTER:TYPE_EXACT=ZOMBIEBREAK_BLOCK:TYPE_EXACT=IRON_OREMOVE[60]TIMED_EXP[300]:PERMISSION=cybertokens.events.timed
The important idea is that CyberTokens has one global currency, so event rules are global instead of per-currency.
Event Catalog
How CyberTokens uses the shared base Event Catalog.
config.yml
Global CyberTokens configuration for currency rules, database storage, commands, and autosave.
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