CyberLevels
lang.yml
The main language and messages file. Customize colors, messages, translate phrases and much more.
messages:
prefix: '&d&lCyber&f&lLevels &8»&r'
no-permission: '&cYou don''t have permission to do that!'
help-player:
- '[C] &8&m―――――――&8<&d&l Cyber&f&lLevels &8>&8&m―――――――'
- ' &8➼ &d/clv about &fAbout the plugin.'
- ' &8➼ &d/clv help &fSee the help menu.'
- ' &8➼ &d/clv info &fSee level progress.'
- '[C] &8&m――――――――――――――――――――――――――――――――'
help-admin:
- '[C] &8&m―――――――&8<&d&l Cyber&f&lLevels &8>&8&m―――――――'
- ' &8➼ &d/clv about &fAbout the plugin.'
- ' &8➼ &d/clv help &fSee the help menu.'
- ' &8➼ &d/clv reload &fReload the plugin.'
- ' &8➼ &d/clv info [<player>] &fSee level progress.'
- ' &8➼ &d/clv addEXP <amount> [<player>] &fIncrease a player''s EXP balance.'
- ' &8➼ &d/clv setEXP <amount> [<player>] &fSet a player''s EXP balance.'
- ' &8➼ &d/clv removeEXP <amount> [<player>] &fDecrease a player''s EXP balance.'
- ' &8➼ &d/clv addLevel <amount> [<player>] &fIncrease a player''s level.'
- ' &8➼ &d/clv setLevel <amount> [<player>] &fSet a player''s level.'
- ' &8➼ &d/clv removeLevel <amount> [<player>] &fDecrease a player''s level.'
- '[C] &8&m――――――――――――――――――――――――――――――――'
progress:
bar: ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
complete-color: '&d'
incomplete-color: '&7'
end-color: '&7'
reloading: '&7Reloading...'
reloaded: '&aReloaded!'
auto-save: '&aSuccessfully auto-saved all player data (&7{ms}ms&a).'
added-exp: '&aAdded {addedEXP} to {player}''s experience. They are now level {level}
with {playerEXP} experience.'
set-exp: '&aSet {player}''s experience to {setEXP}. They are now level {level} with
{playerEXP} experience.'
removed-exp: '&aRemoved {removedEXP} from {player}''s experience. They are now level
{level} with {playerEXP} experience.'
added-levels: '&aAdded {addedLevels} to {player}''s level(s). They are now level {level}
with {playerEXP} experience.'
set-level: '&aSet {player}''s level to {setLevel}. They are now level {level} with
{playerEXP} experience.'
removed-levels: '&aRemoved {removedLevels} from {player}''s level(s). They are now
level {level} with {playerEXP} experience.'
player-offline: '&cThe player {player} is not online!'
not-number: '&cThat is not a number!'
level-info:
- '[C] &8&m―――――――&8<&d&l Level&f&lStats &8>&8&m―――――――'
- '[C] &7Player: &f{player}'
- '[C] &7Level: &f{level}&7/&d{maxLevel}'
- '[C] &7EXP: &f{playerEXP}&7/&d{requiredEXP} &7[&f{percent}%&7]'
- '[C] &7[{progressBar}&7]'
- '[C] &8&m――――――――――――――――――――――――――――――――'
gained-exp: '[actionbar] &d+{gainedEXP} EXP'
lost-exp: '[actionbar] &c-{lostEXP} EXP'
gained-levels: '[actionbar] &d+{gainedLevels} Level(s)'
lost-levels: '[actionbar] &c-{lostLevels} Level(s)'
top-header: '[C] &8&m―――――――&8<&d&l Top &f&lPlayers &8>&8&m―――――――'
top-content: '&f[{position}] &d{player}&7: &7level: &f{level}&7, exp: &f{exp}'
top-footer: '[C] &8&m――――――――――――――――――――――――――――――――'
leaderboard-placeholders:
no-player-name: '&c-'
no-player-level: '&c-'
no-player-exp: '&c-'
loading-name: '&6loading...'
loading-level: '&6-'
loading-exp: '&6-'
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